Goal: Establish the foundational shape and layout that the application builds upon.
Goal: Apply high-resolution printed graphics directly onto the face of your 3D model.
Goal: Define physical size and overall thickness of your sign in inches.
Goal: Assign physical depth, define boundaries, and apply custom colors to detected artwork layers.
Goal: Enhance realism using physical surface textures, lighting adjustments, and geometry smoothness controls.
IMPORTANT: Textures are for visual presentation/rendering only and do not save to exported 3D geometry.
Goal: Add structural and decorative elements like raceways, edge retainers, or mounting posts.
Goal: Generate your 3D model, interact in space, and export final files or preview animations.